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41. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Jack C Hughes wrote: The 6 turret idea is interesting. Lets have sth like 6 turrets+10%damage+range, with 7high 4mid 8low so that is a 9 turret dps laser platform, lower dps and lower mobility than oracle, but better tank and range. and a new ...
- by Hulasikaly Wada - at 2013.04.10 12:45:00
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42. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
May Wanderdriven wrote: Rynnik wrote: All three of these BS share 4 mids, 7 lows. You may have diversified away from lasers on all of them but you sure didn't shake up much else - especially in light of a Gallente 8 low BS. How about a Hyper...
- by Hulasikaly Wada - at 2013.04.10 12:23:00
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43. [Odyssey] Tech 1 Battleships - Caldari - in Player Features and Ideas Discussion [original thread]
SMT008 wrote: Quote: [Typhoon, PVP - Armor] Ballistic Control System II Ballistic Control System II Drone Damage Amplifier II Internal Force Field Array I 1600mm Reinforced Steel Plates II 1600mm Reinforced Steel Plates II Coreli C-Type Adap...
- by Hulasikaly Wada - at 2013.04.10 09:53:00
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44. EFT Warriors: Odyssey EFT data files (not totally complete) - in Player Features and Ideas Discussion [original thread]
The explosion velocity on Typhoon work opposite Its slowing the explosion speed Hula
- by Hulasikaly Wada - at 2013.04.10 08:09:00
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45. Fastest Level 3 Ship? - in Missions & Complexes [original thread]
If you already have the skills, an arty-Sleipnir will just eat all lvl 3 without ever swicth a resistance Hula
- by Hulasikaly Wada - at 2013.03.27 09:54:00
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46. RAH testing - in Ships and Modules [original thread]
Well done Inkarr Hashur Now understanding it look like its is really worth to fit May i suggest you to test it with a rocket Kestrel ? little fast volley, can load 4 pure damage kinds Hula
- by Hulasikaly Wada - at 2013.03.20 07:38:00
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47. CS Skill Change Question - in Skill Discussions [original thread]
Zhilia Mann wrote: You're doing it wrong. Here's what you need to do now to fly and train CSs after the patch: Spaceship Command 5
Battlecruisers 5
Leadership 5
Warfare Link Specialist 4
Command Ships 1
That's it. Don't both...
- by Hulasikaly Wada - at 2013.03.19 10:28:00
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48. So, Nightmare's out, what ships for amarr space? - in Missions & Complexes [original thread]
Lazarus Raine wrote: Use scorch and have a prop mod or use Tachyons and switch to aurora to power through the TD, it should be easy enough. What has changed about TD? Nightmare is one of the absolute best Sansha ratting ships. edit: saw you do...
- by Hulasikaly Wada - at 2013.03.19 07:49:00
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49. Really bored maelstrom and tracking problems. - in Ships and Modules [original thread]
If i get it right , OP is having more a "Falloff way to go" other than a traking problem Expecially a maelstrom Vs a machariel/vargur is going to lose a lot of its dps because of "short" falloff compared to other 2 ships, anyhow still a great "ea...
- by Hulasikaly Wada - at 2013.03.18 09:46:00
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50. The removal of split weapons - in Ships and Modules [original thread]
IMO split weapon systems was conceptually working before the introduction of tier3 BSs but as someone already said weapon upgrades do no work for all systems ( support turrets / drone / missiles ) Splits had to be the only way to have 8 turrets/l...
- by Hulasikaly Wada - at 2013.03.15 09:27:00
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51. Returning Player - Stuck Where to Go - in Skill Discussions [original thread]
Daniel Plain wrote: 1. if you have any interest in flying spaceships, you can skip training PI until you have a few dozen lvl5 in spaceship command, mechanics, engineering etc. seriously, don't bother. 2. getting BC to V is a solid option if y...
- by Hulasikaly Wada - at 2013.03.14 16:10:00
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52. T1 Amarr BS for L4s - in Ships and Modules [original thread]
Best all-around is the Abaddon , strong and hard hitting ( forget cap stable and fit a cap booster ) Having already t2 sentries, IF you have already tech2 Large pulse laser will go for Navy Armageddon ( cheap as an Abaddon anyway ), its free cap ...
- by Hulasikaly Wada - at 2013.03.14 14:35:00
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53. Need advise on an L4 PvE ship - in Ships and Modules [original thread]
I did fly a lot tengu too ( bot HAM and HML versions ) coming from a Nighthawk Going away from miissile improves expecially the GANK on frigates/cruisers insta-popping Machariel with meta 4 800AC if yuo want a fast effective alternative ( buy t1 ...
- by Hulasikaly Wada - at 2013.03.14 11:39:00
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54. 0.0 ratting ship - in Missions & Complexes [original thread]
Kong Ming wrote: Any fits for the tachyon nightmare? You can build your ship perfectly to your need Remenber : Pve Nightmares are not really fast, try to adjust your imperial navy multifrequency-optimal to mach with orbit range of most NPC...
- by Hulasikaly Wada - at 2013.03.12 09:27:00
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55. Post rebalancing Gallente command ship - in Ships and Modules [original thread]
Perihelion Olenard wrote: Hulasikaly Wada wrote: Jerick Ludhowe wrote: Tsukino Stareine wrote: if the astarte turned into a 125 mbit drone platform I would drop my current training plan just to get command ships V for it. There is a...
- by Hulasikaly Wada - at 2013.03.08 22:29:00
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56. Post rebalancing Gallente command ship - in Ships and Modules [original thread]
Jerick Ludhowe wrote: Hulasikaly Wada wrote: Jerick Ludhowe wrote: Tsukino Stareine wrote: if the astarte turned into a 125 mbit drone platform I would drop my current training plan just to get command ships V for it. There is a shi...
- by Hulasikaly Wada - at 2013.03.08 22:26:00
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57. Post rebalancing Gallente command ship - in Ships and Modules [original thread]
Kasutra wrote: Hulasikaly Wada wrote: Ishtar is overpowered at the moment ... how in space is the Ishtar OP right now? Considered how light it is, the ability to deploy 5 full buffed sentries from range make it snipe a lot better of ...
- by Hulasikaly Wada - at 2013.03.08 15:15:00
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58. Post rebalancing Gallente command ship - in Ships and Modules [original thread]
Jerick Ludhowe wrote: Tsukino Stareine wrote: if the astarte turned into a 125 mbit drone platform I would drop my current training plan just to get command ships V for it. There is a ship called the EOS already... with only 75 Mbit a...
- by Hulasikaly Wada - at 2013.03.08 13:42:00
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59. is a faction/pirate, marauder, t3 sc, or NI ship necessary to blitz lvl 4? - in Missions & Complexes [original thread]
Abadass22 wrote: ty for all the help. those pirate/ t2 hulls on lvl 4's seem less necessary for blitzing now a quick question on the t1 hulls: which ship would i be able to run missions fastest (i can use them all effectively sp-wise) -Abaddo...
- by Hulasikaly Wada - at 2013.03.08 07:55:00
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60. Drone boats idea - in Ships and Modules [original thread]
Dracvlad wrote: Tsukino Stareine wrote: Dracvlad wrote: Aren't ECM drones Caldari? Does it really fit? anyone can use ecm drones. But he is suggesting a specific bonus for Gallente ships to run Caldari drones at a higher jamming lev...
- by Hulasikaly Wada - at 2013.03.08 07:16:00
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